RECORDING (OLD)
Music™: Recording/Sampling
Old versions of Duckstation have built-in audio recording functionality it can be found inside:
("Debug" -> "Dump Audio")
While the process might not sound appealing, it's absolutely best way to record PS1 audio - this way you can easily obtain CLEAN mixdown.wav total recording of whatever music/sfx/noise you're performing, keeping you safe from any PC interference like notifications, audio players and even emu-lag!
(Low-spec musicians will appreciate that a lot - no more risky Audacity recording!)
Step 1
make sure You're
USING Duckstation
Step 2
Step 2
.
Enable "DEBUG MENU" in settings
go to "Settings"->"Advanced Settings"
then tick "Show Debug Menu"!
New "Debug" button should appear:
Inside there's our recording button!
It's possible to start/stop recordings inside
Settings-> Audio Settings
but that involves more menu digging and is way less convenient than the way we do here!
Audio settings wise,
you're free to tweak "Backend" part - it affects the sound tiny bit, but generally it's best to keep it as latency-free as possible for your own comfortable music making
Step 3
Start Dumping the audio!
Audio recording STARTS when "Dump Audio" is ticked:
It will be recording as long as you got it switched-on!
to FINISH recording, follow same steps like above!
All recordings can be found in Duckstation's personalized directory (DuckStation\dump\audio).
This folder is easily accessible through
("Tools" -> "Open Data Directory...")
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